![]() Use the chosen coordinates as their respective keys get pressed to direct the mouse pointer. Remember the position of the mouse pointer before the WASD keys were pressed. Right_coord := x_axis_centre+round(total_width*0.045) Left_coord := x_axis_centre-round(total_width*0.045) Up_coord := y_axis_centre-round(total_height*0.05)ĭown_coord := y_axis_centre+round(total_height*0.06) Y_axis_centre := round(total_height*0.51) This is corrected for true horizontal movement. WinGetPos, total_width, total_height, A In case of running a Window, or in a resolution not matching the Desktop's. than performing the same calculations to set the same variables with the same values every 1 millisecond. If the user changes game resolutions the script will need to be reloaded, but this is still much better This only initialises once, when the script first detects the game window Set coordinate offsets specific to the game. SetWorkingDir %A_ScriptDir% Ensures a consistent starting directory. SendMode Input Recommended for new scripts due to its superior speed and reliability. #NoEnv Recommended for performance and compatibility with future AutoHotkey releases. M key now toggles Automap (in place of A). Does not mess up your typing outside the game. ![]() Works across all resolutions, and in both WASD Controls For Torchlight v3.1 (Works for FATE to) I have not found it if it does exist but I'm using this autohotkey script whic allows movement with WASD keys.I found this and this script is not mine, credit to the creator.
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